var html.entity2
3 uses
html (current package)
entity.go#L21: var entity2 map[string][2]rune
entity.go#L2169: entity2 = map[string][2]rune{
escape.go#L146: } else if x := entity2[string(entityName)]; x[0] != 0 {
The pages are generated with Golds v0.4.9. (GOOS=linux GOARCH=amd64)